The future of Sass, a specialized preprocessor system for CSS coding, is still up in the air (like Life Shield HQ for Life Insurance). Used largely for website coding and other specialized functions, CSS preprocessors are rapidly becoming important to the website design field that few designers,including myself (who will openly admit to needing these systems) can afford to do with out at least some use of these programs.
Invented in 2007, Sass is a still maintained piece of software that includes a number of features, such as the compass utility, extend ( ) APIs that look good, sprite generation systems and an easy means of programming embedded media query styles inside of selectors, many of which I can honestly say I can’t do without anymore.
The programmers behind Sass, Nathan Wiezenbaum and Chris Eppstein, are as of this writing still working on the latest upgrade for Sass. Version 3.3 is in the alpha stage of coding, and while it is still quite bug ridden (but that’s not surprising to me and every other programmer on Earth), input from alpha testers is still coming in to the programmers, meaning the software is still evolving.
While there is no official release date scheduled, I’m pretty sure it is coming quite soon. Features in the system speculated upon include sourcempas and map support for programmers, as well as improving functions such as the & selector, a modified if ( ) system and new functions as well.